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This post was longer than expected, but please read at least the Plot Detail and NPC sections carefully, seeing as how they contain important points as to how things in the roleplay work.
If you have any questions about the information in this post, feel free to post them here. If you have more general questions to ask, the F.A.Q post is here. Be sure to read it and the rules.

The Story of Kunpuu
So, you’ve found yourself stranded on an island without warning. It’s a nice place, sure, the perfect tropical paradise. How’d you end up here? Oh, there’s far too many ways to list them all. Maybe all you did was wake up and find yourself laying on the sand instead of in your bed, or opened a door to find all…this on the other side. Maybe the ground abruptly fell out from under you, causing you to drop into the fountain of this unfamiliar town square. Maybe you even died.

However you got here, it’s not important now. Worry about that after you hear the story. Long ago there were two mermaids--twin sisters, in fact--named Azaria and Thalassa. Azaria was kind, just, and all she wished was for her people to be happy and well. She cared for all under her power as if they were her children. This is why she was crowned the Pearl Queen instead of her sister, Thalassa, who had a more…destructive nature. Thalassa loved to break people down, make them surrender to the darker side of things and draw out their own dark nature in the process. The sisters never got along from the start because of their differences and once Azaria had become queen, Thalassa immediately began plotting on how she could steal the throne.
There was only one problem--no matter how intricate Thalassa’s plans were, Azaria found a way to ruin them in the end. With the two sisters evenly matched in power, the favor of the struggle was continually tipping back and forth. Until, that is, Azaria had found a way to banish her sister from the waters surrounding the island.
This worked for a good number of years, but Thalassa found her way back and brought chaos with her.
The constant threat of misfortune that now plagued those who dwelt on Azaria’s island upset her, and it seemed the old battles between the siblings would start up again. However, Azaria realized that there was the possibility not only the inhabitants, but the island itself might be destroyed if she went to war against Thalassa. Neither of the sisters wanted their island to fall to ruin, and so when Azaria finally suggested a compromise, Thalassa grudgingly accepted it and Azaria‘s terms.

How does this relate to you? Well, you’re now smack dab in the middle of all of this. Whether this island is a paradise or a hell is for you to decide. Every two weeks, the ruler of the island switches. When Azaria is in charge, good things happen and Kunpuu lives up to its paradisaical appearance. However, when Thalassa is the ruling power… You’d do best to watch your back. Thalassa agreed not to cause deaths or disasters directly, but that doesn’t mean she can’t turn your fellow islanders against you and have them do it for her.

A way out? Our apologies--there isn’t one.

Welcome to Kunpuu.

Plot Details
As stated above, the ruler of Kunpuu switches between Azaria and Thalassa every two weeks. Good or neutral events happen when Azaria is ruling the island, and Thalassa means more harmful events will happen. Events can last anywhere from three days to a whole two weeks, but they generally last only one week. Event length will be noted otherwise in the event announcement if it is shorter or longer than one week.
We will also be choosing characters at random to become agents of the queen for at least one of the two weeks (you can chose to have it be the whole two weeks if you wish). Agents of the queen are possessed to do either good things or bad, regardless of their true character. They can fight against it all they want, but in the end they can't avoid it. Whichever side of things you get, good or evil, will also be randomized.

Also, there's the matter of weather and daylight. The weather may be fair for the two weeks, or it may be stormy. There might be 24/7 daylight, or 24/7 moonlight until the next ruling change as well.
There is more important information about how things in Kunpuu work in this section of the F.A.Q, concerning the power ban, contact with those outside of Kunpuu, and character updating.


NPCs
Other than Azaria ([personal profile] pearlqueen) and Thalassa ([personal profile] blacked_pearl), there are two more mermaids your character may interact with.

Cyriana, the Messenger - [personal profile] oceanicinformer
Cyriana lives in the bottomless fountain found in the center of town. Along with connecting people to the queens via setting up meetings or delivering messages back and forth, Cyriana acts as both an information booth and the maintainer of the power ban. She knows everything about the island (except for the how and why your character ended up here--or so she claims) and she gives information freely to anyone who asks.
While information is free, if you want/need items of any kind from back home, you'll have to toss some money into the fountain. More info on that can be found over here.

Cyriana can strengthen or weaken the ban on individual people to an extent, but her work doesn't effect everyone at once and she can't completely free or seal a character's power. Only Azaria and Thalassa have that control--Azaria to lift the ban completely and Thalassa to seal it completely.

Lanlina - [livejournal.com profile] black_ripple
Lan is the newest of the mermaid NPCs, and possibly the weakest (though, still strong enough that she's impossible to take on alone). She seems to be a subordinate of sorts of Thalassa and therefore most of the things she does is generally meant to work in her favor. At the same time though, there's subtle hints that Lanlina might have separate plans of her own.

While she does use magic similar to the others, she has a more 'scientific' approach to everything and likes picking things apart and studying it. Most of the times this ends up being island residents or powers/weapons unique to them. She essentially likes to toy with people to see what they're capable of and in the long run decide if they might be useful to keep around. There seems to be this possibility of actually turning characters into minions if their hearts/emotions become too weak. (which explains why most mermaid attacks seem to intentionally try to break people emotionally or mentally)

Lanlina is generally hard to come into contact with Unless she's wanting to come into contact with you, since she spends most of the time in a lair under the ocean somewhere. Sometimes she does make trips up to the surface though just to shake things up, or one of her current plans is getting snagged up.
Special arrangements can be made, however. Depending on who's asking.
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